
I’m sorry but some of the logic to them are crazy. They made me feel scared or tense with just camera angles and ambient noises and I haven’t felt that type of tension in years.That being said though there are some issues with the game. The devs should be proud of themselves because they know what makes survival horror works. If they iron-out the rough spots, I will definitely be buying any other survival horror game they make. The weapons in the game are creative and I personally love the pipe shotgun.Īll-in-all, I'm glad I decided to try it, although it's definitely not a masterpiece. They did a good job with most of the camera angles. The puzzles are fun though and I love the setting. It was more of a chore and a nuisance to deal with enemies as they were predictable and not dangerous. To make things a little more interesting, all of the same enemy types should have had randomized HP so it's not the same 6 nails + 2 crowbar hits to kill. The enemy variety and their animations are terrible as well. No one wears a dress with giant ribbons with a black leather jacket. The animations are awful, the voice acting is something else, and the main character design is cringy in my opinion. This game is quite good, but I have some gripes. I wasn't going to pick up this game at first but with all the praise I decided to give it a try. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers.

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